Languages and translation
The catalogue's languages, the source language, and the automatic translation rules.
Available to roles AdminOpen in the app (Opens in a new tab)
A language in Monokaido is not just a translation — it is a market. Every target language carries its own currency and its own pricing, so adding one opens another market rather than merely another language version.

Controls on this screen
- Add language — A new target language, with its currency.
- Target languages — How many languages besides the source you have.
- Translated products — Translated against total. This is the real state of the work.
- Translated categories — The same for categories.
- Stale translations — Translations whose original has changed since. A non-zero figure means the shop is showing old text.
- Source language — The language the products are written in. Everything else is translated from it.
- Target languages — Each is a market of its own, with its own currency.
- Order — Dragging changes the order languages are offered in.
- Star — Marks a language as the source.
Source and target languages
| Role | What it means | Note |
|---|---|---|
| Source | The language data arrives in, and the originals are written in. | Exactly one. Everything else is translated from it. |
| Target | A language translated into. | It carries its own currency — a market, not just a language. |
Where are translations run from?
Products through bulk actions in the product list; parameters in Parameter translations.
I added a language and nothing was translated.
Adding a language only opens the market. The translation has to be run.